[gd_scene load_steps=4 format=3 uid="uid://woincqnmbsax"] [ext_resource type="Texture2D" uid="uid://d0heqigxyqlxk" path="res://sprites/objects/pistol.png" id="1_s3jta"] [ext_resource type="Script" path="res://scripts/gun.gd" id="1_tnui5"] [sub_resource type="CircleShape2D" id="CircleShape2D_bfjrk"] radius = 251.149 [node name="gun" type="Area2D"] collision_layer = 0 collision_mask = 2 script = ExtResource("1_tnui5") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-7, 2) shape = SubResource("CircleShape2D_bfjrk") [node name="weponPivot" type="Marker2D" parent="."] unique_name_in_owner = true [node name="Pistol" type="Sprite2D" parent="weponPivot"] position = Vector2(15, -2.5) scale = Vector2(0.207111, 0.291078) texture = ExtResource("1_s3jta") [node name="shootingPoint" type="Marker2D" parent="weponPivot/Pistol"] unique_name_in_owner = true position = Vector2(30.3333, -10.1852) [node name="Timer" type="Timer" parent="."] wait_time = 0.3 autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]