[gd_scene load_steps=5 format=3 uid="uid://d0g87756ww650"] [ext_resource type="Script" path="res://scripts/game.gd" id="1_a1yc7"] [ext_resource type="PackedScene" uid="uid://c3i6a6ji8i1q8" path="res://scenes/player.tscn" id="1_fwjx1"] [ext_resource type="PackedScene" uid="uid://d65w0p8s6dv4" path="res://scenes/chest.tscn" id="2_u0oqr"] [sub_resource type="Curve2D" id="Curve2D_ipwxi"] _data = { "points": PackedVector2Array(0, 0, 0, 0, -741, -452, 0, 0, 0, 0, 539, -445, 0, 0, 0, 0, 533, 354, 0, 0, 0, 0, -737, 354, 0, 0, 0, 0, -724, -429) } point_count = 5 [node name="Game" type="Node2D"] position = Vector2(678, 366) script = ExtResource("1_a1yc7") [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = -1 scale = Vector2(1.03, 1.03) transform = Transform2D(1.03, 0, 0, 1.03, 0, 0) [node name="ColorRect" type="ColorRect" parent="CanvasLayer"] offset_left = -8.0 offset_top = -7.0 offset_right = 1124.0 offset_bottom = 637.0 color = Color(0.726739, 0.942318, 0.74966, 1) [node name="player" parent="." instance=ExtResource("1_fwjx1")] position = Vector2(-91, -50) [node name="Path2D" type="Path2D" parent="player"] position = Vector2(91, 50) curve = SubResource("Curve2D_ipwxi") [node name="PathFollow2D" type="PathFollow2D" parent="player/Path2D"] unique_name_in_owner = true position = Vector2(-741, -452) rotation = 0.0054687 [node name="Node" type="Node" parent="."] [node name="Chest" parent="Node" instance=ExtResource("2_u0oqr")] position = Vector2(515, 401) [node name="Node2" type="Node" parent="."] [node name="Chest" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(742, 272) [node name="Chest2" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(439, 269) [node name="Chest3" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(403, 384) [node name="Chest4" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(834, 451) [node name="Chest5" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(718, 411) [node name="Chest6" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(826, 356) [node name="Chest7" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(821, 247) [node name="Chest8" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(735, 170) [node name="Chest9" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(614, 175) [node name="Chest10" parent="Node2" instance=ExtResource("2_u0oqr")] position = Vector2(342, 171) [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(-85, -67) zoom = Vector2(2, 2) [node name="Timer" type="Timer" parent="."] wait_time = 0.3 autostart = true [node name="GameOver" type="CanvasLayer" parent="."] unique_name_in_owner = true visible = false [node name="ColorRect" type="ColorRect" parent="GameOver"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0, 0, 0, 0.780392) [node name="Label" type="Label" parent="GameOver"] anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -271.5 offset_top = -68.5 offset_right = 271.5 offset_bottom = 68.5 grow_horizontal = 2 grow_vertical = 2 theme_override_colors/font_color = Color(0.992157, 0, 0, 1) theme_override_colors/font_shadow_color = Color(1, 1, 0, 1) theme_override_colors/font_outline_color = Color(1, 0, 1, 1) theme_override_font_sizes/font_size = 100 text = "Game Over" [connection signal="health_depleted" from="player" to="." method="_on_player_health_depleted"] [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]